Cookbooks are a good way to learn Python.
What you’ll learn
Your First Hour with Python
- How to start with Python from the beginning. Starting with how to set up Python and ending with a list of five programs, this is how to do it.
- Get a taste of programming basics like if statements, variables, and functions.
- Build a personal cookbook with code examples, notes, and snippets that are useful to you and your projects.
- When something doesn’t work the way it should, you need to figure out what to do about it.
- Make programs that are both fun and useful. They can be used as building blocks for bigger projects. To start, start with the simplest one-line programs and work your way up from there.
- Programming skills are not required. I will start from the beginning and explain new things as they are learned using The Cookbook Method.
What if you don’t know how to use Python but want to start? Let me show you how to use Python for the first hour with this basic introduction for beginners. I’ll use the “Cookbook Method” to show you how to use the language. We’ll start by setting up Python. There are a few Python scripts that you wrote when you’re done. You’ll be ready to learn about other intermediate subjects.
In order to give you the best possible start, I only talked about the most important things for an hour. This hour is the best value for your money. No, I can’t. Start and finish this class right away!
If we spend a lot of time on computer science basics, we won’t be able to finish our project. We’re going to start making programs right away. We’ll start with simple one-line programs and work our way up from there. I’m going to show you how to do everything, and I’ll be there to answer any questions you have.
- Installing Python on Windows, Mac OS, or Linux.
- You’ll write programs for cooking books.
- hello – hello to the world. Putting messages on the screen
- Calculate – Use Python to do the math.
- dice – A dice rolling simulator that gives out random numbers.
- 8ball – Make a copy of the Magic 8-ball, a toy that answers questions with a random answer at random.
- guess – Guessing game to try and find the random number in the fewest guesses possible
- How to learn more.
Who this course is for:
- People who want to learn how to code with the Python programming language should read this text.
- Who wants to build up a library of useful code examples, programs, and snippets, like this one from GitHub.
- People who are interested in programming but don’t want to spend a lot of time on it.